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Sunday, September 26, 2010

Visual Aides [UPDATED SPAWN ZONE IMAGE]



These are what ALL maps should have before you even think about placing objectives.

*Shield Doors and Mancannons are not a must, but I've decided to use them in my example.*

*The example map is not to scale and is very small, it would most likely not be enjoyable to play on if actually built; it is simply functional.*

*All images created by Carson Barry (The Ardly374) using Adobe Photoshop, please let credit be given when it is due*


PLACE SPAWN POINTS AND RESPAWN ZONES!!!!



Your map is now ready for Basic Slayer game types and has been prepped to begin adding objectives.




Game Type Required Objects Visual Guide:

These should be applied AFTER making sure the above is complete.

KotH/Oddball

Headhunter/Assault


CTF/Stockpile


Territories/Infection


Invasion/Invasion Slayer

RACE!?!? (I forgot about this one)



Map Overview:

This is what the map looks like when every object is shown at once. Kinda ridiculous, isn't it?





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